The Explosion and Fallout of Pokémon Uranium


Blog Post by Involuntary Twitch

This is a long story, so let’s start with the obvious.

On August 6, 2016, after months of work on testing, refining, and fixing the game, the Uranium Team published the full version of Pokémon Uranium, a fan-made Pokémon game, for free to the internet. What followed was an unprecedented series of events, which we could have never truly prepared for, that would change all our lives, affect thousands of people – and perhaps even reach the creators of Pokémon itself.

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Fakeathon Recap

30 days later and here we are! It’s been an exciting June, with E3 and lots of exciting Pokémon Sun and Moon information coming at us constantly. In fact, today they revealed 7 more official Pokémon designs. The timing couldn’t have been more perfect for a celebration of what makes Pokémon so special to all of us: the weird, diverse, and lovable creatures that inhabit its world.

But enough about that; let’s talk Fakemon!

The Great June 2016 Fakeathon – A Recap

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Rising Rainbow: A Retrospective

Ahhh, April 2nd. The day we take a deep breath and calm down after all the ridiculousness that goes down on April 1st. This year was no exception, because a collection of creators in the Pokemon Fangame community – myself included – all came together to pull off a massive prank…


On Monday the 28th, shgeldz made a brilliant suggestion: make a fake game announcement on April 1st that claimed to be the “Ultimate Fangame Collaboration” between fan game creators. But, when they clicked the download link, it wouldn’t be the ultimate RPG they were expecting, but rather shgeldz’s parody fangame, Pokemon Meat.

Naturally, given the opportunity for hilarity, almost everyone jumped on board immediately. With a never-before-seen dream team that included shgeldz and Starrcasm from Pokemon Ethereal Gates, Gav from Pokemon Phoenix Rising, Suzerain from Pokemon Insurgence, Amethyst from Pokemon Reborn, Jan from Pokemon Rejuvenation and of course myself and JV from Pokemon Uranium, we began to brainstorm how we were gonna make this work.

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Fangame Review: Project S.P.E.C.T.R.U.M

Hi all, and welcome to the latest installment in this blog’s Fangame Review series. Today, we’ll be looking at another project that I played recently, and I will share my thoughts on it. Without any further ado, let’s begin!


Game Thread on Relic Castle

Project S.P.E.C.T.R.U.M (or, Pokémon Spectrum) is a project made by Kojo which has been in the works since February 2014. It currently has a playable demo that goes up to the 2nd gym, with about 6-8 hours of gameplay. As you might be able to guess based on the logo, the game takes place in the Kroma region which is based on Australia, and is home to more than 100 all-new Pokémon species.


The Kroma Region

In this game, you can choose between the starters TaplatPyroo and Kokoala, based on a platypus, kangaroo, and koala, naturally. They each gain a secondary typing when they evolve. I quite liked my Pyroo, but it was only one of a great diversity of new Pokémon species that inhabit the region. Fakemon enthusiasts should pay attention to this game, because the monster designs are exceptionally creative. Some of my favorites were…

OlveeOlvee – a Normal-type Chameleon Pokémon. The -vee suffix on its name is no coincidence, because like Eevee, it has many different possible evolutions, all with the -eon suffix, like Bouldeon, Phanteon, and Champeon. Between it and Eevee, there is an evolution for every type.

AychemAychem – an Electric/Normal type artificial Pokémon related to Rotom. Its secondary type changes when it learns a new HM technique. Although the Cut forme is the only one currently available, there will be more formes for it in the future.

Frague-spectrum.pngFrague – A fairy/poison type evolution of Aromatisse. In addition to fakemon, Spectrum contains many new evos and preevos of existing Pokemon, including Ledian, Ariados, Solrock, Lunatone, Kangaskahn, and more. It evolves with the Rainbow Stone, a new item in the game.

Not only are there more than 100 new Pokemon, but they really come alive with fully-animated sprites, evocative of Pokemon Black and White. In fact, the entire game’s style seems reminiscent of Black and White, albeit with its own unique flair. And of course, spriting so many new Pokemon and animating them, front and back, is no easy task – so many kudos to Kojo for pulling it off. I can say with certainty that the end result is jaw-dropping. Every time I encountered a new kind Pokémon, my reaction was: What is it??? and then, I’ve gotta catch it!


Walking with Pokemon.

The game also brings back the ability to walk alongside your Pokémon in the overworld, a feature I’m sure many players have been missing since HeartGold and SoulSilver. There are even hotkeys to quickly switch around which Pokemon is in front, which makes training them much easier. Although, being able to receive the Exp.Share in the demo would certainly have helped, and is the one thing that I was missing in my journey.


Exploring the Kroma region

The Kroma region where the game takes place is incredibly diverse, and in the short demo, it already covers a wide range of terrains, including forests, farms, caves, cities, beaches, cliffs, and more. No two areas in the game look alike, and the attention to detail in the environments really immerses you in its world. It’s the kind of game that rewards you for exploring and talking to everyone, and there are many secrets to discover if you’re curious and persistent.

In terms of challenge, I found the game not too difficult – although some might disagree. There are certainly some NPCs that might need rebalancing (like that Ninja…), but since this game is still in beta it’s understandable. One thing that might trip up players is the first gym, which uses a fixed-damage move that will absolutely destroy an unprepared team. However, there is an easy solution, and that’s to evolve your starter beforehand and raise multiple different kinds of Pokémon. After doing that, the first gym was not all that troubling. It can be rewarding to raise different kinds of Pokemon anyway, simply for the joy of discovering what they might evolve into.


At this stage in its development, the game’s story is only barely beginning to emerge, but it seems different and already I’m intrigued. Who are these mysterious masked people, and what do they want with Shiny Pokémon? It feels like a totally believable story while at the same time seeming completely new. I look forward to finding out more!

I can say without a doubt that this is already a well-made game, even at its early stages of development. Not only that, but recent updates have brought radical improvements to its already solid foundation. Kojo is a talented creator with so many new ideas. I highly recommend giving Project S.P.E.C.T.R.U.M a try if you are a fan of Fakemon, or if you are simply looking for a game that will make you rediscover the joy of having an adventure in an unknown region, with surprises awaiting you wherever you go.

Download Project S.P.E.C.T.R.U.M here

That’s all for today! Up next on this blog, I plan on doing some pixel art tutorials, which hopefully will be quite helpful. Also, if you are the creator of a fangame with a public playable release, and you’d like for me to take a look at it and perhaps review it, don’t hesitate to contact me – either here, on Twitter, or on RC. I await your messages!

Until Next Time,

~ Oripoke

Fakemon Designs: Jerbolta


Name: Jerbolta
Classification: The Sand Mouse Pokemon
Type: Electric/Ground
Ability: Quick Charge*
Moves: Volt Switch, Dig, Nuzzle, U-Turn, Rollout
Evolution: Does Not Evolve
Dex: The spines on its back stand on end when charged with electric energy. Its cute appearance makes it popular among children and young trainers.

There are some tropes that repeat themselves game after Pokémon game, and one is that every generation has its Pikachu equivalent. At first, I didn’t want to include one in Uranium, because I thought they were too cliché. Over time, though, I realized why they were so popular: electric rodents are super, duper cute. In the end, even I couldn’t resist.

(In-game sprites. 14 colors. In Uranium all backsprites are now fullbody shots.)


The Design

Jerbolta’s real-world inspiration is several rodents, most prominently a Jerboa:



Since jerboas are desert creatures, I thought that electric/ground was a fitting type combo, not to mention a nearly-unique one (the only Pokémon that shares it is the unpopular Stunfisk). While I was designing it, I sent a rough draft to a friend, who provided me with the suggestion to enlargen the head, emphasize the spikes, and make the feet skinnier. The result was a ‘mon with a much more distinctive shape.

Jerbolta Silhouette

I enjoy revealing new Pokemon as silhouettes.

Of course, as soon as I posted the teaser, people immediately guessed correctly that it was a Pika clone (or, they compared it to Sonic the Hedgehog). I think that’s a good thing though, that it’s immediately recognizable for what it is, even in silhouette form. When people see this in-game, their first thought is gonna be, “I want to catch it!”

And, courtesy of JV, it gets a new ability (that makes it slightly OP, even considering its base stats):

Quick Charge: Always moves first on the turn it gets sent into battle.

There’s plenty of priority-abusers in the Uranium meta, so Jerbolta has company. I can imagine its super-fast, unblockable Volt Switch will get quite annoying, though.

And, just for fun, have two variants: a Shiny and Nuclear variation!


Today’s entry was short, but I just wanted to show off this design and talk about it a bit. It’s really grown on me and, I’ve been drawing it all over the place ever since (including in the margins of my notes!)

Jerbolta will appear in Pokemon Uranium 1.0, which is coming… sometime this year. :p

Up next is another Fangame Review, so stay tuned for that!

~ Oripoke

Fangame Review: Pokémon Alabaster

Welcome to a new feature on this blog: the Fangame Review. I will examine a Fangame or Fangame project in detail, sharing my thoughts and impressions upon playing the game. I will highlight the things that I think the project did well on, and also give some suggestions on how I think the game might be improved or expanded upon in the future.

Today, we will be looking at the fangame Pokémon Alabaster.


Game Thread on Relic Castle

Alabaster arrived without much fanfare late this past December. Its creator, Alababal, has been working on it since 2014. It is quite a substantial game, with 3 Gyms and an estimated 12-15 hours of gameplay. It takes place in the Nyejo region, an all-new region in the Pokemon world. It does not have Fakemon in it; rather, all 721 Pokemon are planned to be included in the final release. As someone who is always on the watch for promising new game projects, this one caught me off-guard by coming from seemingly out of nowhere with a significantly sized game release.

Its unpretentious exterior conceals a surprisingly well-made game, with a degree of polish the likes of which one seldom sees in fangames. It boasts a unique and original story, full of intrigue and plenty of twists and mysteries that I’m still left wondering about. The writing in this game is very strong, clear and even funny sometimes. Without spoilers, the plot is definitely a lot darker than your average Pokémon game, although the specifics of what happened are only revealed as you progress farther into the story. While it features several “Teams” — the ones I’ve seen so far are Team Tectonic and Team Celestial — their motives appear to be unclear and their morals ambiguous. (Well, Team Celestial anyway, Team Tectonic are a bunch of thugs.) What I think is remarkable about the story is the way it slowly builds around you as you discover more and more about the region and the world. With some pretty intense action sequences and climactic battles already, I can only imagine what lies in store for the future. I’m looking forward to finding out!


The game’s eventing is what allows the story to really shine through: the level of attention paid to small details, like minor NPCs or signposts, serves to immerse the player in the world of the game. I often found myself losing track of time as I played, because I was so curious about what I was going to discover next. It’s clear that the creator has put a lot of careful thought and attention into each area of the game, especially the Academy where your journey begins. There are also some truly ingenious puzzles that require the player to think creatively in order to figure out a solution.

It is also quite tough, along the lines of Pokémon Reborn, Rejuvenation, and similar Fangames. Scarce resources and an unconventional selection of starter Pokémon make the game feel sometimes punishingly difficult. But all battles can be won with some determination, and in my experience all that extra challenge simply adds to the feeling of accomplishment you get when you do win. For a veteran Pokémon player, a truly difficult Pokémon RPG can feel like a breath of fresh air since the Canon Pokémon games have gotten easier in the most recent installments. Though, those averse to doing grinding should keep in mind that I found it necessary at several points throughout the game, mostly before a Gym battle. The EXP system (scaling like in Pokemon Black and White) results in a much slower growth curve than I’m used to. Oftentimes, however, it instead encouraged me to think outside of the box and use more nuanced strategies than simple brute force. The game really inspires you to think creatively in order to win.

There are also Level Caps in the game — a controversial design choice — although I seldom if ever actually hit them in my adventuring. (I think I came close just before graduating from Nyejo Academy, but that was it.)

Also worth mentioning is the game’s original soundtrack, composed by the creator Alababal himself and absolutely one of the best parts of the game experience. It fits in perfectly with the 4th gen style, and there are some seriously catchy melodies (I found myself humming the Academy and Battle themes for hours afterwards).

Let’s move on to the Pokémon. It might seem a little strange for me to be reviewing a non-Fakemon game on this blog that is about Fakemon. But I’m willing to set aside my preferences in this case, because the way Pokémon are included in this game is simply wonderful. They really feel like a part of the world, factoring heavily into the story, your characters’ motivations, the setting, etc. I’m always thrilled when I see Pokémon in the overworld; little details such as that are what really immerse you in the game’s world. To my knowledge, the obtainable starters are: Beldum, Togepi, and Larvesta. Any game that lets me start with a cute fire bug is a great game in my book.


Let me see if I can sum up my thoughts on Alabaster into a quick bulleted list:


  • Interesting story that still feels like it’s grounded in the Pokémon world
  • Excellent Maps
  • Catchy Original Soundtrack
  • Challenging gameplay that rewards strategic thinking and patience


  • Requires some grinding
  • In-Battle graphics are “meh”
  • It’s sometimes not clear where the player should go next
  • Still some bugs to iron out (to be expected, it’s only a beta)


In Summary

Pokémon Alabaster is an exceptionally well-done fangame, which is worthy of recognition and more appreciation. Its creator, Alababal, has approached the Pokemon game format with imagination and ambition, and has managed to create something wonderful because of it. Although the slow pace and high level of challenge might feel off-putting to some players at first, I encourage them to stick with it despite all that. It is a game that feels very satisfying to play, and absolutely worth giving it a try and sending the creator some love and appreciation for all of his hard work. So, thanks, Alababal, for sharing your game with us — it’s truly something special.

Download Pokémon Alabaster Here 

That’s it for the first Fangame Review. I plan to do more of these in the future for fangames that catch my interest, not necessarily the most well known ones. If you have any suggestions for games that you would like to see me review, feel free to leave them in the comments below although bear in mind I will pick them at my own discretion.

Okay, peace!

~ Oripoke

Faketober #4

HAPPY HALLOWEEN, EVERYBODY!!! I hope you all are having a spooktacular night — don’t let the ghouls get to you tonight, and make sure to eat lots and lots of candy! Here are all but the last 3 Faketober designs. Very spook!

Day 20 – Raven

20 Nevrinn

Nevrinn [psychic/flying]
The Twin Raven Pokemon

Does Not Evolve

“It has the ability to split in two, creating a doppelganger made of Psychic energy. Its two halves will fly far and wide, and when they recombine, any knowledge is shared between them.”

Since I already had a Poe-inspired fakemon in #04 Plupoe & Poegalow, I chose to go in a less-obvious direction with the Raven fake. Thus, I took a card from mythology and based it on the Norse mythical raven gods Huginn and Muninn, which were Odin’s servants. They were said to fly around the world to learn its secrets and report them back to their master. I couldn’t resist making a slight Poe reference still though, which is why its name is a combination of “nevermore” + “raven”

In-game, it would have a special ability similar to Parental Bond. Maybe not as OP, though.

Faketober Day 21 – Scarecrow

21 Deadsperado

Deadsperado [fire/ghost]
The Quick Draw Pokemon

Does Not Evolve

“A restless spirit that is powered by its desire for revenge. Its uncanny aim allows it to hit a target from 300 meters. It hates all birds for some reason.”

The fact that this guy’s dex class is the “Quick Draw Pokemon” is kind of a joke to myself, because I was stumped for ideas and behind a couple of days so I just sort of scribbled whatever I could think of for the prompt, which happily turned out to be one of the more well-liked ‘mons for some reason. People like puns I guess! Representing guns in a simplistic, cartoonish design like this one is a challenge, but I’m happy with the design I settled on. It’s pretty weird and quirky, but not so crazy as to break suspension of disbelief. I think.

This design was partly inspired by Fiddlesticks from League of Legends (who I used to main in the jungle). An early draft had 2 legs instead of the single one, and that looked a lot more like Fiddle than the final result. Still, very spooky!

Faketober Day 22 – Wendigo

22 Wendigrowl

Wendigrowl [ice/dark]
The Frost Hunter Pokemon

Evolves from ???

“A savage predator that lives in an icy tundra. It has no need to keep warm, and as such its body temperature is consistently 30 degrees below zero.”

I heard that the game Until Dawn features a Wendigo. Now that I’m done getting emotionally destroyed by Life Is Strange, I might check that game out so that I can sate my thirst for troublesome teens and interactive narrative games. …Uh, I’m getting off-track here.

This isn’t actually the first Wendigo-inspired fakemon I’ve designed; the other one was actually a Mega Evolution design for Elaynii’s amazing fakemon Shephantra (art by Elaynii). There’s more than a few similarities between the two designs, which is to be expected I suppose, but I still think there are ways I could push this design further. I like it, but I can do better… so, consider this a rough draft. It’ll have a pre evo as well and maybe a Mega too; think like Zoroark and Lucario.

Faketober Day 23 – Headless Horseman

23 Stumperor

Stumperor [grass/fire]
The Pumpkin Fiend Pokemon

Stumpkin -(lv16)-> Hollostump -(lv36)-> Stumperor

“One night a year, during the month of October, a Stumperor will lead a massive stampede of Stumpkin and Hollostump throughout the region. This is known as ‘All Hollow’s Eve.’”

Finally! The grass starters — Stumpkin, Hollostump, and Stumperor — are complete! I knew I wanted to do some kind of crazy pumpkin-centaur design for the final, so I’m happy with how it turned out. The ghostly blue flames completed the look, too.

By the way, I carved a pumpkin today. I carved a Gengar face on it! Gengar is one of my favorite canon Ghost Pokemon, along with Pumpkaboo and Rotom.

Faketober Day 24 – Revenant

24 Zombeon

Zombeon [ghost]
The Revenant Pokemon

Evolves from Eevee after fainting in Cursed Graveyard

“The result of an Eevee that lost its life due to a curse, it has been transformed into an emotionless husk. It is slavishly devoted to its trainer. Intentionally trying to evolve Eevee into Zombeon is considered a crime.”

When I was looking at the prompt list, I realized: wait a minute, I accidentally put Zombie on there twice. (‘Revenant’ refers to a member of the walking dead; in other words; a zombie.) So instead, I had this slot filled by the requisite Eeveelution. It’s a ghost-type, undead Eevee, as per the Tober region way. I regret not putting a crack in its skull showing an exposed brain; perhaps next time.

Stat-wise, it would be a tank, with high HP and Defenses but low offense and speed.

Faketober Day 25 – Mutant

25 Xenogen

Xenogen [nuclear]
The Wastefield Pokemon

Evolves from ??? into ???

“A bizarre life form which thrives in irradiated fields of nuclear waste. It is a parasitic creature which won’t hesitate to latch on to any prey it finds and suck out its life force.”

Nuclear-types! I’ve long wanted to design more fakemon that are of the new type introduced in Pokemon Uranium Version, and this was a perfect excuse. I based its appearance on the Mutant enemies from Chrono Trigger, as well as the Xenomorph from Alien. I’m looking forward to designing the rest of its evolutionary line.

Faketober Day 26 – Slime

26 Moldring

Moldring [poison/fairy]
The Slime Mold Pokemon

Does Not (?) Evolve

“They gather in droves in wet, dark places. The more that congregate, the stronger their shared power becomes. They are known to stand in a circle and cast enchantments.”

Moldring is based on a slime mold, appearance-wise specifically the Wasp Nest slime mold. Fun fact! Slime molds used to be classified as a type of fungi, but they are actually in the kingdom Protista. It’s also based on the concept of fairy rings. For some cool and creepy macro pictures of slime molds, check out this gallery!

Faketober Day 27 – Slenderman

27 Slendeer

S̴̴̛l͢e̢n͏͘͞d̸e͡e҉r̵̡ ̶̴́[͢?̡͞?̢?͠]̵
Ṭ̵̛̖̼͔̣͖̲h̨͇͓̘̞̺͕̪͙̟͢e̳̯̜͓͚̤̪͖̝͘ ̸̡̙̺̤̖͔̰̲͠Ų҉̖̺n̫̜͙̝̻͎̦k̷̼̭̣n҉̜̲͚̟̣͙o̭̤̻̼̯̳̮̕͘͜w̨͚͈̜͎̼̦̮̕͟n̸̞̯͚̳̝̺͠͝ ̩P̤̞͍̘͕̕͠o̭̼̦͈̱̰͠k͚͎̼̭͖̙͕͎͟é̶͓͚̙͇̹͈m̳̣͇̫o̴̻̱n̢̩̮̪͕̻̫͜͝ͅ

“͈̲̫̤͋̕I̴͕̬̮͔ͫͮ́ͦ̑ͦͤ̊ͩt̩̯̻̔̿̊̾ͩ̈́̚s̸̡͕̣̭̹͗͑ͩ͐̈́̏͐͊͂͞ͅ ̯͍̻͉̤̅̈́͆ͣͯͥͩ̊ͨp̘̯͍͍͕͈̅ͩͧͭ̓̔ͯ̉̽͜ŗ̫̤̦̊ͬͪͬ̍̚ḙ̸͔̙̠̳̻̩̃ͮ̓ͨ̆͐̽͘͘s̹̪̣̞̄͑̑̐̄̐e̩̯͔͊ͣ͆ͭ̀n̸̨͔̖̭̠ͯ̄͛͂̌ͭ̒̊͢ç̥͖͙̺̥̙̰͔̊̆͋̕ḙ͍̂̇ͫ͂̃̋ ̭̟̳̖̫̝̿ͤ͗̂̉͟c̷͔̦͇̾ͤ͗̉͑͂͊́́o̞͔͍̓̈́̊̇͗͐ͤͩ́̕r̘̩̫͖̼̺̬ͮ̊͂̑͊͆̽ͥr̠͎̞̂ͤ͊ͤu̧̢̞͓̯̝͔̖̔͊p̻̗̮̲̟̰͕ͨ̅̈́͝t͙͓̲ͮ͗͌̊͋ͬ͟s̩̦̙̻̙̪͓̻̎̉͊ͮ͂ ̢͚̞͈̱̆ͧ̈́͐̋̕͜v͆̇̔̽͏͙̪̮̺͡i̷̻͈͈̬͍͈̫̳͌ͨ͋͝d͎̳̞̰̖̩̱͛ͧ̉ë́ͤ̀̅̓̀͗̂͏͚o͉̠̹̬̬̜͉̖̥ͥ͆͆ ̤̈̀̅ͨ̚̚͝a̰͓̺͖ͫ̃n̶̢͚̝̮̪̦̳ͪ̊̎d̳̳͉͊ͦ͂ͨ̆̓̚͡ ̭̥̰̥̮͚̲̺̽ͫ͜c̷̖̜̬̭̳͑̒̈́ͦ̍á̧̳͚̹̺͐͌ͬ̽͋͆̔m͎͙̫̟̼̳̤̀̓ͣ͆͆̌̎́é̬̞̎̐́͝r̉̽̽ͪ̂͏͉͖̀ąͮͮ͗҉̶̜̬̣͚ ̶̜̬̝͓̭͒̇͌͝ͅf̢̯̺̤̩͕̻̽̓͗͟oͦ̿҉̢̼̭̭ō̢̝̲̬̫̱̹͒̅ͤ͐͊͒ͬ̀t͈͎͔̓̈́̀a̶̱̪̱̲͍̣̮̓̃g̸̣̜̝̞͖̻̦̈̅͑̈́ͯ͘e̞̜͙͔̣̫͍͂͆ͧͫ̊͑͂͜͡ͅ ͓͉͔̥̘̼͇ͬͦ͆̉̊ͣ͘̕a̧̲̳̙͊͊ŕ̛͖̲̆̍̀̚o̤̖͆u̯̻̦ͩ̌̅n͓̯ͮͪ̇̅̓̀ͧͬ͜͞d̷ͬͪͥ͑̒͗̏͏̶̭̱̝̗̭̥̼̱ ̅҉͏̭͇̱͎̞̯̟̀į̘̣̘̜͋͒͑ͫͩ͊̚͢t͈̻̟͒ͮ̀͢ͅͅ.̝͔̬̝̥́̃ͦ̿͊͂͟ͅ ̢̱̝̦̗̞̞͈͕̦̔̈ͫ̅̎͐̄ͪ̚Ľ̵̜͖̒̂ͯͣ͛̋ͣ͠o̰̣̦͛̾̌̇̉̾͆͢o̦̯͇̜ͧͥ̏ͬͪ̆̚k̷̥̪̜̲͍̝̂̒̈́̉̈̒̊ͪ̍i̧̹͍̯̭̦͓̳̬̙̚̚͢n̛̘̭͇̺͙̈ͭ͂́ͦ̏͠ͅg͊̂̐̍҉̨̞̻̳͖̪̻̞̻̬ ̨̣̙̅͋ͣ̒ͧ͂ą̗̬̯̠̥̝͔̏͑͢ṫ̹̝̎ͮ͑̕ ̵̝̩͆ͮ̿ͅi̒͛ͬ͒͛̆̒͏̠͓̱̥̪̤̪͘ͅt̵͖̪̝̞̬̭̝̐̒̅̅̃ͧ͆̕ ̵̜̘̲̳̭̃̎̋̅̿ͥ̏̊̅̀f̛̈̇͌͘͏͎̬̳͕̘o̫̪̗̺̯̰̎͋ͪͭ̅̉̇͠͡͡ŗ̪̗̭͈̇͋̑͐̏ͮ͗̋ ͕͚̟ͪ̀͑͊ͧ͘t͍̲̘̟͎̘̬̖̆͠o̷̥̱̺͓̦̰͑̊̚͝ͅõ̘̟̾͟ ̆̾̈́ͤ̆̄҉̛̖͓̳̰̝l̫̲͔̩̠͉͍̘͎ͦͩ͋̂̇͂͢͠ő̙̠̰̞͎͋́̎͛̈͘͢n̛̗̫͚̜̋̔ͤͩ̏g̩͔͓͈͉͐̓͑ͮ͌̚ ̨̠͈̫̲̖̋ͦ͐ͧ͢͠w̵̪͕̲̬͔̞̤̍͆͊̕̕i̟̦̔͛̒͗̍̍̊l̩̭͈͉̰̮͕̗ͯ͐̄͌̿̾̆͞l̤̫̼̫̽̆ͥͩͤ̽̎̚͞ ̢͔͕̻͔̟̙̍ͬ̊i̜͙̍̉ͤͤ͊̌͑ņ̤̯̭̱͖̻̦̝ͫͩͬ̐͠d̸͈̙̱̽̓̿̿ͅṵ̶̣̖̟̼͔̿̊̊c̛ͥ͛̋͗̋̒̅̒͏̗e̶̶͇͓͆͐̃͋͠ ̷̗͓̜̦̓͒̌ͯͣ̕ẗ̵͕̺̞̱̭́̽̿͟͡h̫͓̻̰͔̗͍ͭ͛ͮ͒̉̔e̴̖͈͔̜̋̂ͫ ̨̢̲̩͈̳̘̟̟͌̅̌o̼̙͖̗̖̙̣ͩ̒̑b̛̺̹͔̻̘̰̖̂̅̆̾̐͑ͅs̰̮͖͓̱͔̯ͦ͐͛͡ȅ̗̠̙͍̦͛͡ͅr̢̲̱̙͔̣͒ͧ̊̈́̌͘v̵̼̭̟̩̗̗͈̱͍̋̎̐ͧ̚ȩ̙̮̣͓̮̥̤̟̊̊͆͋̓̏ͣ̊r̛͕͉̝̯̺̼̣̀̆̾ͅ ̹͍̥̪̼͔̙̯̌ͥ̓͑̍̇̃̊̆͠ț̛̗̱ͭ̿̎ͥ͜o̲ͬ̍̍̍ͩ̅̿ ̴̶̫͇͖̣ͥ͢m̢͆҉͍̮͈a̡͎̠̥̰̱̳̾ͫ̊̿̄͜͡d̴̖̭͔̮̻̯́ͬ͊ͭ̂̔̇͒̉̀n͚̳̟̯̈́̆̊́͞ę̶̼͓̱̝͓̲̟̳̀s̥͇͌͑͞͡ṡ̸̡̯͕̣͍͈ͦͬ̏̓̑̈̃.̴̵̠͛ͦͥ͘ͅͅ ̧̍́ͦͫ͐͋̆͐ͧ͏̻̞͎̯Ṟ̻̳̘̞͚̯̙̖́̎̌̈̊ͦͨͩ͠ȅ̜̯̜̙̥͒ͬc̷̵͐͗ͤͬͦ҉̳̞̦̤̗̲͈̯̪ŏ̶̵̻̰͕̯̘̻͈̊̏̄͟ͅŕ̗̞̤̲͐͒́̒̀ͯḑ̡̖ͦͣe̳̪̦͇͙̱̝̗̔͑͗̓͒d̷̙̈́ͨ̑͑͐̃̓̚ ̗̪͎͓͔̉͢ͅsͧͧͬ҉̧͈̖ỉ̩̦͖̣̳̱͎͈̃ͣ͞͝ḡ̦̤̃̎̔́̚̕h̶̳͇̩͖̭͙̺̣͕́͛̉ͮ̉͝ţ̠͔̠̺͍̝͒̐͌͠͞i̠̻̠̦̣͌͑n̢̰̻̤͙͔̖̲̫͆̋̓̋ͪ́g̟͖͚̖̘̪ͤ͘͠͞s̶̨ͥ̐͏̥̱̰̺̱ ̸̲̞̪̘͓̑̐͘o̠͓̣͔̯ͪ͛͒ͤ̑ͬ̌͞f̫̼̦͓̜͆̾ͯ̐ ̪͔̙̬̇ͣ̈́ͤ̒͊͑̀i͍̪̰͆͑͋̅ͣͭ̽̃ͯ͞͝ṫ̢͓̮̭̞̬̠ͥ ̴̡͙̒̀a̤̹̜͉͐͌ͅļ̵͉̲͌̇́̃ͮͤͮ̎w̛͍ͪͨ̐̌ͤ͐̋́̕a̴͕̝̗̗̠͙͖͗͐͒͟y̠͔̠̖͕̣̪̲̏ͤͤ͗̂̀͘ṡ͍̰̤͎̼͔ͨ́͘ ͕̖̹͎̯͑c̡͖͉̯͆͠o̷̯̦̩̖̫̮͎̐̂̀i̛͈̹̼̹̱̖͋͛ͤ͟n̵̏͊̋̈́ͦ̑̿͡ͅĉ̦̤̼̪̱̮̳̉̋͋̇ͅỉ̵̬͕ͯͥͪ́͘ͅd̲̜͔̮̯̖ͨ̔͌͂̋͢͜ē̼̩̻̮͔͓͠ͅ ̶͇͖͆ͣͪͥw̎҉̴̤̣̹i̢̼̟̭̹͌͛ͯ̆ͧ̒́̚ţ̡̬̤̘̝̝̩̖̙͉͒͐h̷̸̡͕̫̣̜̯͗͒ͪ̈͌̇̿̀ ̵͖̙͂͑̾ď̴̗̯͐ͣ͝i̶̧̛̺͉̘͚͔̪̥̜̎ͫ͒͂̐͗ͭs̛͕̘͉͈͈̳ͭ̍̆̾̽̍̂ͤǎ̖͙̰̳̥͆̉̂p̨̼͍͈̜̹̬̈̅p̡̰̭̳͇ͫ̂̏ͣ̅͐̍̽̀͟ͅe̡͗͏̩͙͍̝͓̠̝a̼͕̫͑̈́̈́̉̉̚ṙ̼͎ͭͩ̽a͍̥̪͎̪͌͂͒͘͠n̹̼̟̹̖̬͕̞͔̿ͫ̚͝ĉ̮̝̮͐̓ͥ͒̔̀͒̈e̩͛͑̾͟͡s͚̭͓̹̤̜̞̝̋͆̀͜ ̜͔͈̜̰͓͕͓͎̿͗ͥͥ̽͟͟o̶̢̰̝͖̭̬̊ͤͮ̅ͭ̒͗f̶̨̫̖̥͚̟ͭ̂ ̶̨̻̠̜̦̼̠̳͔ͨ́̚c̡͖̫̱̎̎ͥ̇h̨̫̰̮̤̥̓̊͒̈͆ͪͦ̏i̓͗̅ͧ͑̎͆͊͝͏͎͔̜̮̲̦͚l̸̰̖̱̫̻̹̣̮ͨ͗ͣ̽̆͡d̳̩͛͂ͯͦͦ͊̋ͅr̸̨̪̫̪̬̦̺ͨ͊̍͌̇ͦ̿ȅ̷̵͔͇̩̱͚̦̼ͯ̏͌͑ͪͣ̊̚͡ņ̸͎̣̝͍̻̦̞ͫ̎̄ͅ.̫̫̮̯̙͚͇̓ͣͣ̑͟͠ͅ”̧̺͙̪̦̱̗̭̟̆̓́̚

Z̛̈̑͒á̵̲ͤ̍̆l͘g̡͉̻͚̾͊͌̆̇o̝̱̘̼̾̾ͮ̂ ̦͎̩̦̫̦ͬ͟te͉͈̭̻̓̓ͩ̌ͬ̄̔x̧̝̻̠̪̤̺ͅṱ̘ͮͪ͝ ̲̟͚͈̺̒i͓̰̥͈̖̎̇͋s̛̙̒̈ͥͤ̄͌ͭ ̪͎̟̹͙͍w̷̬̰͚̱̻̠̆̂ͦ̓͑̀h̴ͧ͋̈̾̌̎a̼͔ͧͦ͂ͣ͛͢t̼̬͎͈̖̾͊̓̽ ̟ͪ̄́ͯ̇̄̍͡aḻ̫̠̠̅̇l̞̗̰̥ ̝͙̹ͅt͕̞̱̝̟͊ͤhͧ̈́̈ͩͦe̼͒ͣ͌̏̉̈́ ̞̤̓̈̒ͤ̐c̫̰͚̐ͪ͗̌͆͡o̗̙͈ͦ̃ǫ̥̹̜̯̹͕ͦ̈́͒̎ͭ̌l ̌ͫͭ̈́k̴̻͕̩̱̊̀̿̊i̽̾̓̑ͤ͟d̾s̭̮̣͙͇̩̍ ̳̝͎̺͉͓ͣ̍̓̇̾͝ar̔̓e̝̥̞̼ͦ ̥̬̳̼ͪ̉i̖͚̪̐̓ͪ͟ň̹̼̻̱̐ͮ͋ͦ̉͆̀t̶̞̣̥̓͐ͦͥ͋̉o̖͎̎͐ ̣̜̘̗͚̍̉̓ͪ͌̀͋͘ͅţͦ̽ḥ̰̦̱́̔͂e̦̮̫̻ͣ̔̍͋͒̈́̍ͅsͬͯ͏̥̳̣̼̻̲e̳̻̗̥ͩ ̳̪̭ͦͦ̂d͕̈̾̐ͣ̊͠á̡̮̥̖̥͊̓͌y͐̿s̓̍̓̒̍̚,̨̪̝̗͍̥ͨ̈ ̳̣̮r͈̯̳͓̪͓ȋ̺ͬͨgͨ̋̑̈́͊́̚͏͔̯̪͉͔h͙͕̝͙͋͛ͨt̙̬̻̤̗̜ͭ̌̓?͐͗͌̐̇ͨ̚

Professor Calabaza’s notes: “It’s been a tough time getting any info on this one. Not only is it incredibly rare and elusive, but it corrupts all video and audio recordings in its vicinity. I’ve had to resort to using a pen and paper rather than my usual tablet to record my findings. Firsthand accounts of the thing involve hearing unexplained noises, seeing static in their vision, and sudden bouts of unconsciousness. I’m not certain this is even a Pokemon… at any rate, capturing it would be nearly impossible because any Poke Ball would fail to work. As much as I hate to give up on any problem, I may have to admit that in this case, some mysteries aren’t meant to be solved.”

Faketober Day 28 – Grave

28 Riperoni

Riperoni [ghost/rock]
The Gravestone Pokemon

Riperoni -> ??? -> Mausolurk

“A restless spirit that possesses a forgotten headstone. It stands still in graveyards during the day, but is known to float around during the night.”

Today on: Twitch couldn’t think of a better name so she named it a bad pun and everyone seemed to love it for some reason. Riperoni is the basic stage of #18 Mausolurk, with a stage in the middle that doesn’t have artwork yet. Its design is based on a grave of course, but its silhouette is also in the shape of a stereotypical sheet ghost.

Okay! That’s just about it; all that’s left is the legendaries, which will be posted after Halloween because my work ethic is… not great. One of them is done at the time of writing; you can check my Twitter, which is where I post them first!

All that nonsense aside, I hope you have enjoyed seeing these spooky designs this October! I can’t believe how quickly these 31 days have gone by. Now, I gotta go get ready and put on my costume — I’m planning to eat lots of candy and have plenty of spooky fun tonight! I hope you do the same!

Spookily yours,

~ Oripoke